We’re experienced in making hack tools that exploit the best out of all the games and apps we work on. Our main goal is to bring out the best of everything we work on, with no cost in return. We gain enough from the sheer amount of users we get. We have managed to work on some of the most popular games and social media apps so far. This has given us valuable knowledge of how to get the best out of all media. There is a long road ahead, and we are only getting started, with the best yet to come.
We only work on what catches our eye. Roblox was most definitely one of those, and is a key image to what is worth working on for us. The tools we create range in what they do, but share a lot in common also. They all use similar architecture, so have similarities in how they work. This makes switching over to a different one seamless to use. We like to make sure the consistency is there so the complexity of it all stays to a minimum.
The dirty work is all handled by us, the tool is always meeting the standards we set for ourselves. With a long-term ambition of forcing developers into our ideology. We hope you support the cause along the way. It is of our belief that if enough people join us on the journey, we will succeed. Developers will soon find themselves cornered in accepting what people want. As a whole, people agree with what we are doing. Due to this we are confident that they would end up backing down and making games/apps how they’re intended to. Not littered with scamming content to abuse people’s addiction to a game. An addiction with video games should be nothing more than an obsessive hobby. A harmless one, not one that plays on a weakness. We’re sure many agree, so join us in this fight against greed.
When it comes to open ideas, we are a group that encourage for them to come our way. We never like to stand still, so we want our fans to point as in as many directions as possible. We are here to make your gaming dreams a reality. We break the chains on what is otherwise a pure experience. The main point of our existence is to compete against, and defeat game limitations. On top of this we have now branched out towards social media too. We hope that in taking part with both, we can use them together someday. If we are able to interlink our works in any capacity, then it’s a venture we are willing to explore.
Our hatred for game developers bad habits is what has forced us to exist. Whether it be endless micro-transactions, or needless game limitations. These are two factors that will always put us off dedicating time to a game. They are what stall any significant progress until you open your bank, or wait a long time.